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Darkness Blooms

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A story-driven narrative team-based RPG. Six unlikely young adults drawn together and given the chance to be heroes, whether they asked for it or not. Built solo: all pixel art, programming, music direction, and narrative design. Inspired by Final Fantasy, Zelda, and Stardew Valley.

Darkness Blooms: Game Introduction
Characters
Ellie, Nixxy, Billy, Asher, Player1, KK

Six original characters: a herbalist, a thief, a scholar, a dog, you, and a martial artist. Each hand-crafted in Aseprite.

Technology
Unity, C#, Aseprite, Photoshop, Visual Studio, After Effects

Built in Unity with custom C# systems written in Visual Studio. Pixel art and animation in Aseprite, supplementary art and compositing in Photoshop, motion and trailers in After Effects.

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